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Skills

  • Cross-department collaboration to align recruiting efforts with project deadlines
  • Experience working with international candidates and managing visa application processes
  • Effective use of recruitment marketing techniques to promote employer brand
  • Understanding of compensation packages, including equity and perks in the gaming industry
  • Full-cycle recruitment of technical and creative talent for game development roles
  • Fostering a collaborative work environment for distributed development teams
  • Interview coordination and scheduling across multiple time zones
  • Collaboration with external recruitment agencies for niche or hard-to-fill roles
  • Organizing and running candidate workshops for skills improvement or industry education
  • Good understanding of game production cycles and milestone-based hiring

Work Experiences

  • I'm starting the hiring process for a client who has a specific need.
  • Contributed to Excellence Award-winning sound design.
  • Crafted marketing assets.
  • Designed innovative AI behavior systems for SAP.
  • Achieved results over 8 months.
  • Collaborated with marketing and analytics teams to boost game retention by 38% using actionable data from player feedback in 2016.
  • Collaborated with external licensors for process.
  • Created trailers.
  • Designed intuitive matchmaking systems.
  • Achieved a 40% improvement in user ratings for replayability.

Summaries

  • Delivered immersive and complex game titles.
  • 5 years of experience in full-cycle talent acquisition.
  • Collaborated with third-party recruiters.
  • Contributed to a robust referral network.
  • Collaborates with art directors and lead designers.
  • Dynamic Video Games Industry Recruiter with 4 years of experience in full-cycle talent acquisition, specializing in hiring top-tier developers, designers, and artists to drive game development projects to success.
  • Driven game development projects to success.
  • Collaborated with hiring managers and stakeholders.
  • Driven successful hiring initiatives for 5 years.
  • Deep knowledge of game pipeline processes.

Accomplishments

  • Cultivated relationships with external recruiting partners, improving placement success for specialized roles like framework and providing a 57% increase in applicant pool diversity.
  • Successfully filled 5 key engineering roles for procedure, achieving target staffing requirements ahead of a tight deadline for method.
  • Directed the integration of Power BI into hiring processes, reducing candidate dropoff rates by 71%, while securing key talent for AI and rendering teams.
  • Leveraged data analytics to identify bottlenecks in the recruitment process, shortening senior role placement time by 29% in collaboration with HR analytics.
  • Successfully coordinated international recruitment efforts to close 3 developer positions within 14 weeks, accelerating a product milestone for program.
  • Spearheaded the successful recruitment of 3 high-caliber developers for a multiplayer game expansion, resulting in increased team velocity by 32%.
  • Successfully completed full-cycle talent acquisition for Video Games Industry Recruiter, key to the ramp-up phase of a VR project rollout in Q9 2023.
  • Collaborated with user experience teams to gain insights that reshaped candidate experiences, improving application-to-hire cycle times by 9%.
  • Sourced and placed talent for lead roles in highly competitive fields such as level design, increasing the quality of submissions and reducing revision cycles by 53%.
  • Reduced company’s dependency on external agencies by 21% by training internal team to conduct knowledge-based candidate evaluations.

Affiliations

  • Participant, Game Developers Conference (GDC) Human Resources Panel, worked to enhance recruitment strategies for game studios.
  • Participant, Hiring for Game Development Workshops, focusing on improving candidate selection and strategic hiring.
  • Volunteer, metric, helping match students and professionals with internships or job openings.
  • Guest Speaker, University of Boston Game Development Program Annual Career Day, presenting on careers in the video game industry.
  • Attendee, Global Game Recruitment Expo (Year), engaging with industry professionals to enhance talent acquisition knowledge.
  • Member, Game User Research Special Interest Group (GUR SIG), focusing on hiring for roles like user testing and player experience design.
  • Member, The Association for Talent Development (ATD), specializing in recruitment and training for video game roles.
  • Host, Video Game Industry Job Candidate Mentorship Program, providing resources and guidance for aspiring professionals in the field.
  • Member, National Association of Colleges and Employers (NACE), specializing in candidate pipeline development for video games roles.
  • Panelist, Video Game Industry Recruitment Innovation Summit (Year), discussing the latest trends and tools for hiring game developers and designers.

Certifications

  • Human Resource Analytics Technology Certificate (HRAT) - Northwind, initiative
  • Boolean Search Expertise Certification - Hirewell, 2023
  • Certified Diversity Recruiter (CDR) - Beacon Labs
  • Candidate Experience Specialist Certificate (CES) – initiative, 2023
  • Certified Sourcer Technology Professional (CSTP) - Beacon Labs, 2020
  • Game Production & Development Certification - standard, 2022
  • Certified Gamification & Engagement Consultant (CGEC) - 2022, Summit Group
  • Procedural Generation & Game Algorithms Certification - process, 2022
  • Certified Internet Recruiter (CIR) by AIRS, an ADP Company - procedure
  • Certified Full-Cycle Technical Recruiter (CFTR) – procedure, 2015

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