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Skills

  • Story development
  • Comprehensive experience in feature film and television production
  • Complex object digitization for motion tracking and simulations
  • Experienced in risk assessment
  • Animation pipeline familiarity
  • MS Office
  • Camera tracking using Tableau for seamless integration of live-action and CG elements
  • Collaborative problem-solving with the VFX and compositing departments
  • Compositing collaboration to maintain accurate depth and scale
  • Quality controls

Work Experiences

  • Completed first-rate hand-drawn animation for television and cinematic use on Workday.
  • Used my knowledge of variables such as anticipation and impact for model development.
  • Collaborated cross-departmentally to innovate core camera tracking techniques, receiving Employee of the Year for excellence in problem-solving.
  • Collaborated with the motion capture department to collect data for over 11 unique characters, which I then applied to animations.
  • Boosted team productivity.
  • Was in charge of all tasks delegated to me, including client relations and strategic planning.
  • Learned vendor management and quality assurance to help with office needs.
  • Collaborated closely with team members to meet project deadlines, develop solutions, and deliver project requirements.
  • Collaborated with the compositing department.
  • Used existing character animation to create new stories for over 7 projects.

Summaries

  • Motivated Animator with data analysis experience.
  • Achieved a reduction of 66%.
  • Multilingual and fluent in Spanish and French, with a strong grasp of cultural differences.
  • Professional with a forward-thinking mindset who is efficient and flexible.
  • Motivating leader who has built and managed initiative teams in the past.
  • Results-oriented Miscellaneous professional with risk assessment, performance reporting, and risk assessment strengths.
  • Student pursuing a Miscellaneous degree who is eager to contribute developed knowledge in the role of MatchMove Artist.
  • Knowledge of Tableau in depth, as well as stakeholder engagement and project management abilities.
  • Proficient in promoting program by leveraging performance reporting and cross-functional collaboration knowledge.
  • With a team-oriented mentality, highly organized, proactive, and punctual.

Accomplishments

  • Delivered highly accurate virtual camera data for 16 shots on metric, enhancing visual effects teams’ ability to quickly composite 3D assets into live-action environments.
  • Optimized matchmoving processes by creating customized automation scripts, reducing time spent on tracking setups by 45% while maintaining shot accuracy.
  • Revised complex camera tracks on metric using proprietary photogrammetry techniques, ensuring seamless integration of VFX elements and contributing to its on-time delivery.
  • Successfully tracked over 15 high-complexity shots for program, ensuring precise camera movement and object alignment using ServiceNow.
  • Supervised a matchmove team working on standard's complex VFX sequences, ensuring precise camera tracking while adhering to a rigorous production schedule.
  • Provided seamless matchmoving for 13 shots in multi-camera setups using advanced parallax tracking techniques, resulting in zero re-shoots.
  • Collaborated closely with VFX supervisors and modelers to ensure all 3D assets were correctly aligned with live-action plates in procedure, reducing post-production revisions by 82%.
  • Developed new workflows with Workday to streamline the integration of motion capture data into virtual environments, significantly reducing post-production editing time in 2020.
  • Collaborated across departments including modeling and compositing teams to ensure photographic consistency between live-action shots and digital assets in program.
  • Spearheaded the successful integration of ServiceNow, which increased the precision of object tracking and reduced feedback loop times by 36%.

Affiliations

  • Volunteer mentor for aspiring VFX artists through the Animation Network in Austin, focusing on lens distortion correction and camera solve optimization.
  • Active member of the VES Technology Committee, contributing insights on the future of matchmoving and AI-enhanced tracking techniques.
  • Obtained certification for Real-Time Pipeline Architecture through Unreal Academy, focusing on reducing post-production editing through pre visualization workflows.
  • Attended the CGSociety VFX Bootcamp in 2024, focusing on team collaboration and solving complex camera movements in high-action scenes.
  • Member of the Houdini User Group, exchanging knowledge on custom scripts for simplifying complex camera solves.
  • Contributor to the Motion Picture Sound and VFX Technology Quarterly, writing articles on advancements in real-time tracking systems.
  • Enrolled in the Virtual Production Track at Unreal Fellowship, exploring real-time motion capture integrations to streamline matchmoving processes.
  • Active participant in the Motion Capture Society, contributing to discussions on advancements in tracking and mocap technology for streamlined workflows.
  • Sponsor of local VFX community discussions and events, focused on nurturing new talent in the field of advanced matchmoving and camera tracking.
  • Creator and moderator of a LinkedIn group focused on VFX tracking challenges, sharing tips for reducing manual intervention in matchmoving.

Certifications

  • Google Certified Professional Cloud Architect
  • CompTIA Network+
  • Autodesk Certified Professional: Maya for 3D Animation
  • First Aid/CPR
  • Rigging Certification: CG Spectrum College of Digital Art & Animation
  • ServSafe
  • Certified Motion Capture Technician Vantage
  • American Academy of Financial Management (AAFM)
  • Technical Artist Certification in Python Scripting for VFX
  • Certifed Visual Effects Artist Ironclad Systems

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